ulalume
@ulalumeRetro game developer for Mega Drive/Genesis using SGDK | UX & sound design | Dungeon RPG fan
Language Breakdown
Lines of code distribution across 16 owned repositories
T-Shaped Developer
T-shapedDeep in C++ with broad versatility
Collaboration Network
Global Impact visualization
Repos
25
PRs
0
Growth
+18%
Top Collaborators
No collaborator data yet.
Coding Streak
Contribution activity over the past year
Mikhail Bratus
@D0NM
kdyzlospotkasoba
@kdyzlospotkasoba
Clownacy
@Clownacy
Sik
@sikthehedgehog
garrettjwilke
@garrettjwilke
Top Repositories
YM2612 Patch Editor
Tile-based Image Quantization Tool
Unofficial tools for SGDK workflow
CLI for ctrmml playback, export, and highlight streaming.
ctrmml lsp
High-performance C++17 header-only chord detector for MIDI notes. Supports 50+ chord types including slash chords. Optimized for real-time usage (~0.1μs per call).
Tile-based Image Quantization Tool
compile SGDK natively for macOS and linux (arm64 and x86_64)
Unofficial multi-platform nightly builds of BlastEm (arm64 Linux, macOS Intel/Apple Silicon, WebAssembly, + official x86 targets). Not affiliated with retrodev.com.
Open Source Impact
Contributions to external projects